Here are some of my more recent projects that I created myself or together with friends and colleagues.
My master thesis is about using artificial intelligence in the domain of location based games, particularly in the tourism-sector. I developed a prototype which makes use of content generated by LLMs. This poster summarizes the project and study setup.
Slide across the retro-futuristic city of Götschka with your sleek heelies and perform sick tricks to earn score points and get boosts. Gain momentum by hitting the slope at the right angle.
Created within 48 hours for the Hagenberg Gamejam 2024. You can find more info and download the game here.
This Wordle clone was created as part of a Web Development course I took during my studies. Users can create their own quizzes and share them via a link. The app was created in Vue3. Check the repo here
This game is a chess-inspired rougelike. Players can navigate through various levels and fight robots in a round-based setting.
I created this game with friends within 48 hours for the Hagenberg Gamejam 2023. Find more infos.
A mini project which demonstrates a simple multiplayer functionality via websockets and the lighteweight Javascript game library KaboomJS. Check the repo here
A man with a flute, a simple dream and nothing left to lose sets foot into an adventure of intrigue. Only the rats know his true motivation.
This Game was created in 48 hours for the Hagenberg Gamejam 2022. Find more infos.
A small soccer dashboard built using D3.js as part of the Information Visualization course at Johannes Kepler University. View the observable notebook here.
For the course "Spatial Computing" that I partook during my master studies I wrote a guide for creating a digital twin of any room and turn it into an XR experience on a Meta Quest device. Read the guide here!